Run your program
Free on every planFree guides
Guides a registrar would forward.
Short, printable and written for the person who runs the season: the registrar, the treasurer, the athletic director and the team parent who ended up doing all of it.
Printable guide · for registrars, team parents and club admins
The season-start checklist for team admins
Eight weeks, six jobs: registration, waivers, payments, roster, communication and volunteers. This checklist puts each one in the week it belongs, so opening day is a practice and not a paperwork line.
Read the guidePrintable guide · for registrars and treasurers
How to run registration and collect fees without chasing parents
Chasing is a design problem, not a people problem. Put the payment plan, the reminders and the policy on the form, and most of the follow-up happens without you. This guide covers installments, autopay, reminders, failed payments, cash and checks, refunds and family credits.
Read the guidePrintable guide · for athletic directors, booster clubs and gate crews
Game-day ticketing and gate for small programs
Sell ahead, scan at the gate, take walk-ups on a card reader, and count from one list. This guide covers pricing, setup, season passes, staffing the gate, cash and card, headcount and reconciling after the game.
Read the guideNine slides · for homeschool program boards, athletic directors and co-op leaders
Nine slides: how one homeschool football program runs a $200K season on one app
A volunteer-run homeschool football program in the Kansas City area collected more than $200,000 between May and September, sold 2,559 gate admissions and took 634 registrations, all on one app. These nine slides show how each part of the season runs, and what it would take to run yours the same way.
Read the guideFree to start
Run the season from one account.
Create the org, add your groups, invite families with a link.